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Just cause 3 map vs witcher 3
Just cause 3 map vs witcher 3




Not only that, but the amount of content densely packed into every square mile of pixelated goodness has improved as well. Updated by Jacob Buchalter: It’s been a few years since this list first came out, and the size of open-world games has only continued to grow with each new title. Zork may have allowed gamers to imagine an immense, richly detailed world, but games in our modern era can outpace even the most vivid imagination in terms of size. What’s possible today was only feasible through text-based interfaces decades ago, and games have ballooned to such massive proportions today that some in-game worlds can be equated in size to real-world countries. Games like Colossal Cave Adventure and Elite served as early conceptual affirmations, but the genre wouldn’t really come into its own until access to more powerful hardware made generating vast expanses of terrain a reality. No single genre of game has benefited more from this massive increase of resources more than open-world titles. RELATED: 10 Things That Make No Sense In Biomutant Though gamers are generally perceived to be something for the younger crowd, those who have been around since the beginning can attest that we’ve seen incredible progress. From games that didn’t even exceed the 10-kilobyte mark to titles that nearly take up a fourth of a one terabyte HDD, it's safe to say that the growth and advancement of this particular industry has been staggering. In those days, two vertically-scrolling lines batting a small white square back and forth was akin to watching Chris Evert and Billie Jean King battle it out on the court.

just cause 3 map vs witcher 3 just cause 3 map vs witcher 3

The massive leap from games then to games now is astronomical in every sense of the word. When the video game industry first started to take off in the early 1970s, it was so insanely limited.






Just cause 3 map vs witcher 3